This is a 3D stylized prop done in Zbrush, Maya and Substance Painter as part of an Assessment for the CGI Art class at JMC Academy Melbourne. The concept Art is created by @creativekaushik (https://www.artstation.com/artwork/nEBPKE) and the task was to recreate the 3D prop as close to the reference, treating it like a real 3D production pipeline in a gaming studio.
Maya Arnold Render- Turntable